Note: The default settings for the "movement" keys are in WASD format. Items that have been delivered and are discarded cannot be re-obtained as all codes are one time use per Toon. Codes can be entered with any amount of spaces or dashes between the letters of the code and are not case sensitive. If a valid code was entered the items will be delivered to your Toon's mailbox at their Estate. Your Toon will display a different emote and a message will appear informing you if the code was successful, expired, out of uses, or typed incorrectly. While on the Codes tab, click on the empty box on the page by your Toon and begin typing the code. This page will show different tabs at the top with one labelled "Codes". ~achievements remove Remove achievements.To enter a code, open your Shtickerbook and go to the tab titled "Items & Codes". ~suit do Spawn Field Office with diffuclty. ~track experience Set your own gag track experience to any gag track. ~track add Add a gag track of your choice. ~track remove Remove a gag track of your choice. ~trackBonus Modify the invoker’s track bonus level. ~givePies Gives throwable pies, have fun with this lmao. ~trophyScore Modifies the target’s trophy score. ~dna bottexcolor Change toons shorts/skirt color. ~dna sleevetexcolor Change toons sleeve color. ~dna toptexcolor Change toons shirt color. ~cogIndex Modifies the invoker’s Cog index. ~tickets Set the target’s racing tickets value. Anyone with an access level below the invoker will not be able to see him or her. ~ghost Toggles invisibility on the invoker. ~maxFishTank Modify the target’s max fish tank value. ~fishingRod Modify the target’s fishing rod value. ~bank transfer Transfer amount of jellybeans from bank to jar. ~money Modifies the target’s current money value. ~maxMoney Modifies the target’s max money value. ~fires Modifies the invoker’s pink slip count. ~sos Modifies the invoker’s specified SOS card count. ~unlocks Unlocks the invoker’s teleport access, emotions, and pet trick phrases. ~maxToon Max the invoker’s stats for end-level gameplay. ~cheesyEffect Modify the target’s cheesy effect. ~globalTeleport Activates the global teleport cheat. ~skipVP Skips to the final round of the VP. ~skipCFO Skips to the final round of the CFO. ~minigame safezone Requests minigame safezone(?) ~minigame diffuclty Request minigame diffuclty ~minigame remove Removes minigame request. ~minigame force Forces a request for a trolley game. ~minigame request Requests a trolley game. ~spooky Activates the ‘spooky’ effect on the current area. ~factoryWarp Warp to a specific factory zone. ~quests tier Sets the reward to a toontask(?) ~quests progress Sets your Toontask progress ~quests clearHistory Clears Toontask History ~fish Register/unregister the fish to be caught on the target. Specify no arguments for the default background color. ~backgroundColor set the background color. ~neglect toggle the neglection of network updates on the invoker’s client. ~explorer Toggle the scene graph explorer. ~nameNametags Display only avatar names inside nametags. ~oobeCull Toggle the ‘out of body experience’ view with culling debugging. ~oobe Toggle the ‘out of body experience’ view ~hpr Modifies the rotation of the invoker. ~xyz Modifies the position of the invoker. ~leftHand parents the optional to the target’s left hand node. ~rightHand parents the optional to the target’s right hand node. ~pingpong animate the target by bouncing back and forth between the start and end, or the optional frames, and of animation on the entire actor, or optional of the actor. ~pose freeze the target on frame of animation on the entire actor, or optional of the actor. ~loop animate the target using animation on the entire actor. ~warp warp the target to the invoker’s current position, and rotation. ~target Returns the current Spellbook target.
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